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Dance Central review

Are your curtains drawn? You’re sure no-one’s going to be back for hours? And the neighbours definitely won’t hear you? Good. Then it’s time to put down the controller, cease with the façade that...

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Dance Central 2 review

It would be quite easy be a bit mean here, dismissing Dance Central 2 as a speedily-released cash-in released at just the right time in the year to lure unsuspecting Kinect owners into picking it up...

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Rock Band Blitz review

Back when Harmonix first came up with the idea for Guitar Hero, its plastic guitars felt like the rhythm-action genre had finally found its logical conclusion, while the evolution to Rock Band only...

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Why is now the time to resurrect Rock Band? We asked Harmonix

When Rock Band 3 came out in 2010, there was a fatigue around the genre – people were beginning to get tired of the onslaught on games that tried their hardest to make you feel like a rock star. The...

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For those about to Rock – Harmonix on Rock Band 4

When Rock Band 3 came out in 2010, there was a fatigue around the genre – people were beginning to get tired of the onslaught on games that tried their hardest to make you feel like a rock star. The...

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Rock Band 4 review

Rock Band 4 isn’t a reboot, or a restart, or even a direct sequel. Rather, it’s a relocation – a migration of the brand across generations. We want to start by saying this: our review is of what comes...

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Plastic Fantastic – how Rock Band 4’s instruments were remade

Rock Band has been supported by hardware dev Mad Catz since 2008, but the manufacturer has always stayed behind the curtain… We go backstage with ichard Neville, Mad Catz’ senior product development...

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Amplitude review

This magazine and Amplitude have a long-standing relationship. Some ten years ago, the staff at the time spent every lunch time either locked in multiplayer battles on Harmonix’s beat-blasting classic,...

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